โ€บ
The Beautiful Outdoor Game (of Darts)

A WODA Game

The Beautiful Outdoor Game

(of Darts)

Soccer, played with darts. The board is the pitch.

A WODA Game

The Beautiful Outdoor Game

(of Darts)

Soccer, played with darts. The board is the pitch.

Scroll for kickoff โ†’

Swipe for kickoff โ†’

I

The Pitch

The board has always been a pitch โ€” twenty numbers, two goals, and nobody noticed.

The 20 is one goal. The 3 is the other. The 11 and 6 are the midfield line, and crossing it carelessly has consequences.

Two halves, switch ends at halftime. Most goals at full time wins.

II

The Match

Two goals, two halves, one board

ElementRule
Goals20 (top) ยท 3 (bottom)
Midfield line11 and 6
Halves4 minutes each (group play) ยท 5 minutes (knockout) + stoppage time
KickoffClosest to bull is the coin toss. Winner chooses which end to attack OR takes kickoff.

III

Possession

Two wings to every goal

AttackingLeft WingRight Wing
The 20 14 โ†’ 9 โ†’ 12 โ†’ 5 13 โ†’ 4 โ†’ 18 โ†’ 1
The 3 8 โ†’ 16 โ†’ 7 โ†’ 19 10 โ†’ 15 โ†’ 2 โ†’ 17

Work down a wing, then shoot on the goal number.

From midfield, either wing. Once you hit on one side, you stay on that side until possession changes or play returns to midfield.

IV

Passing & Long Balls

Singles move the ball. Doubles move it faster.

DartResult
SingleA pass to the next number in the lane
DoubleLong pass โ€” advance two positions
TripleAdvance three (T14 puts the ball on the 5)
Stray dartOther numbers (not 11, 6, or bull): nothing happens โ€” keep throwing at your target

Magic Feet โœฆ

Hit your target with all three darts โ†’ take another turn immediately.

V

Defending

The ball doesn't reset. It sits where you left it.

At the end of your turn, the ball sits at the last lane number you hit. Your opponent must hit that number first, then work back the other way.

You hit 14 then 9 โ†’ they need 9, then 14, and onward.

At midfield, the player in possession may choose either wing โ€” the switch of fields.

VI

Out of Bounds

A dart off the board is a dead ball

Your turn ends immediately, darts in hand or not.

Throw-In

Out beside the sidelines (near 7โ€“12 left, 18โ€“2 right): opponent plays from the last number hit.

Goal Kick

Attacker misses past the end line they're attacking (near 5/20/1 top, 19/3/17 bottom): defender restarts. Short: hit a number beside your own goal (defending the 20: the 5 or 1) and pass out toward midfield โ€” risky, your opponent starts wherever you leave it. Long ball: throw beyond midfield; defending the 20, hitting 8โ€“7 left or 10โ€“2 right connects the long pass, play from there. Too deep (19/3/17) = turnover.

Corner Kick

Defender puts it out over their own end line: attacker restarts. First dart aims at the goal; play continues wherever it lands. Hitting the goal number = shot on goal (follow-up still required).

Every restart: wherever the first dart lands is where play lives.

VII

The Midfield Line

The 11 and 6 are watching. So is the referee.

Hit an 11 or 6, any time: foul. Possession over.

Yellow Card

Double 11 or double 6.

Red Card

Triple 11 or triple 6.

Two yellows or one red: lose a dart for the rest of the match (two darts a turn). A second red: one dart.

An accidental bullseye on your turn is an own goal. The board keeps score of hubris.

VIII

Scoring & Saves

One dart to shoot. One dart to finish.

First hit of the goal number = shot on goal. Second hit, same turn = GOAL.

Double or triple of the goal number = GOAL, no follow-up needed.

The Save

Shot lands on your last dart? Defender can save: goal number with their first dart, then pass out either side (defending the 3: left 19 โ†’ 7 โ†’ 16 โ†’ 8 or right 17 โ†’ 2 โ†’ 15 โ†’ 10).

After a goal, the team scored on restarts at midfield.

IX

Full Time

And if it's level when the whistle blows โ€”

Tied in knockout: extra time, two 1-minute halves, switch ends.

The Shootout

Still tied: closest to bull picks the goal (20 or 3). Three darts each at that number โ€” singles 1, doubles 2, triples 3 (T20 + S20 + miss = 4). Tied: sudden death, one dart each.

Pace of play is legal strategy. Throw faster, get more turns.

X

Penalty Kicks

Yet to Be Revealed โ€” Penalty Kicks

There are fouls. There are cards. But a penalty kick in open play? WODA Labs is still on the training ground.

XI

The Decision

What Do You Do?

Down a goal. Forty seconds on the clock. The ball's at midfield. Your left wing has been money all night โ€” but your opponent is parked on it, and the right wing is wide open.

You trust the arm. 14, then 9 โ€” two passes deep, but your last dart rims out of the 12. Your opponent needs 9-then-14 to march it back, and the clock is your enemy now. You've left them a ladder โ€” but they have to climb it in forty seconds.

You go right. The 13 lands. The 4 lands. The 18 โ€” off the wire, out past the 1. Corner to youโ€ฆ if there were time. Full time looms. You gambled on fresh grass and nearly found the goal.

Full Time

The referee checks his watch.

Full rules pamphlet coming soon. The Manual is being written.